Flying an RC plane is fun and it is equally difficult. You would not want to buy an RC plane and crash it right after take off. Thus before buying your first plane, you need practice, you need simulation.
For starting hobby flying, first thing you need to do id survey the market and find out cost of different models by different companies. I suggest that your first plane should be a trainer plane.
Once you have checked up the financial aspect, its time to get techinical.
I suggest you try some free simulation software to check up whether flying RC is your cup of tea or not.
For example, you can try "RC Desk Pilot". Google it and download it, its free and uses a gaming remote control's analog joysticks for simulation.
If you think you can do it, its time to buy your Rc craft and remote. Also buy the simulator dongle with the remote. Now its time for some real simulation. You should now download a licensed version of a real simulation software like "Reflex XTR".
Connect the remote to dongle, and plug it into the USB port and get ready for flight!
select a model of plane similar to what you bought. Calibrate the remote centers and begin.
Technically there are four forces on a plane, namely: Thrust,Drag, Lift and Weight.
Thrust pulls the plane forward and you control thrust by the throttle stick.
For maneuverability of the plane, there three types of motion: Yaw, Pitch and Roll.
They are controlled by the following:
Yaw: Rudder
Pitch: Elevator
Roll: Ailerons
In some models, Drag can be increased by flaps.
Practice, practice...
Crash and fly again.
Do it until you have confidence that you willl not crash again. Its time to take your real plane for a spin.
The real thing will always be different from the simulation, so be carefull. And yeah it will be a lot more fun too!
Enjoy!
See you soon.
For starting hobby flying, first thing you need to do id survey the market and find out cost of different models by different companies. I suggest that your first plane should be a trainer plane.
Once you have checked up the financial aspect, its time to get techinical.
For example, you can try "RC Desk Pilot". Google it and download it, its free and uses a gaming remote control's analog joysticks for simulation.
If you think you can do it, its time to buy your Rc craft and remote. Also buy the simulator dongle with the remote. Now its time for some real simulation. You should now download a licensed version of a real simulation software like "Reflex XTR".
snapshot of simulator
Connect the remote to dongle, and plug it into the USB port and get ready for flight!
select a model of plane similar to what you bought. Calibrate the remote centers and begin.
Technically there are four forces on a plane, namely: Thrust,Drag, Lift and Weight.
Thrust pulls the plane forward and you control thrust by the throttle stick.
For maneuverability of the plane, there three types of motion: Yaw, Pitch and Roll.
They are controlled by the following:
Yaw: Rudder
Pitch: Elevator
Roll: Ailerons
In some models, Drag can be increased by flaps.
Crash and fly again.
Do it until you have confidence that you willl not crash again. Its time to take your real plane for a spin.
The real thing will always be different from the simulation, so be carefull. And yeah it will be a lot more fun too!
Enjoy!
See you soon.
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